Hacky Slash Dungeon
Date Completed May 2019
University Year 2 Term 3
Hacky Slash Dungeon is a Co-op VR Action game set in a heavily fortified dungeon. 3 players must work together as the same player in order to solve puzzles, defeat enemies, and avoid traps that can be sprung by a 4th player, "The Dungeon Master".
This group university project was designed to give an introduction into Virtual Reality programming, as well as correctly setting up Unity integrations with C# scripts. My primary role in our team of 6 was level design, and I meticulously constructed the dungeon to contain 2 main wings and a boss room, each room providing a unique challenge to the players.
The Explorer is the character that must journey through the dungeon to reach the treasure. 3 players all have seperate input for this character. 2 players have control of 1 arm of the Explorer, wielding a sword in one hand for defeating enemies, and a shield in the other for blocking trap projectiles and pushing enemies away. They cannot see the path ahead however, and it is down to the 3rd player to see through the Explorers eyes and co-ordinate with his team to tell them what to do.
The Dungeon Master:
A 4th player is the Dungeon Master, and their goal is to stop the Explorer from reaching the end of the dungeon. They have control over all of the traps, and they can spawn enemies on the path to fight the player. All triggers have a 1 time use however, so they must be tactical and skilled to catch the Explorer out so they cannot react in time.